Aerial powers |
Agi: 2, Pow: 2 |
You can use your powers in the air. |
Agile powers |
Def: 3 |
You can walk while concentrating. |
Allied counterattack |
End: 3, Lea:2 |
Attack of allies after blocking all damage do one extra damage. |
Berserker |
Str: 3, Agi: 2 |
Strong attacks are faster after series of light attacks. |
Blocking powers |
End: 3, Pow: 3 |
You block while charging powers. |
Blocking stance |
Agi: 3, End: 4 |
You recover endurance while blocking. |
Brute |
Str: 3, Will: 3 |
Your will is two points higher when you do strong attack. |
Cat fall |
Agi: 2 |
You avoid one point of falling damage. |
Cat fall II |
Agi: 3 |
You avoid one point of falling damage. |
Cat fall III |
Agi: 4 |
You avoid one point of falling damage. |
Cat fall IV |
Agi: 5 |
You avoid one point of falling damage. |
Cat feet |
Str: 3, Agi: 4 |
You dont suffer stun when falling. |
Chaos balance |
Will: 3, Sph: 3 |
You receive half permanent chaos. |
Chaos connection |
Supernatural attributes: 9 |
You recover chaos fast when duck or block. |
Chaos control |
Pow: 3 |
You suffer less post power stun. |
Chaos control total |
Pow: 3, Sph: 4 |
You suffer minimal post power stun. |
Chaos cover |
Def: 2 |
You recover chaos faster when duck. |
Chaos defender |
Def: 3 |
You can block chaotic sparks. |
Chaos explosion |
Will: 3, Pow: 3 |
You release an charged power when stunned. |
Chaos madness |
Will: 3 |
Your light attack is faster while suffering chaos. |
Chaos protection |
Lea: 2, Def: 2 |
Your allies receive less chaos contagion while you block. |
Chaos stability |
Will: 3, Def: 3 |
You suffer reduced chaos madness damage. |
Chaos toleration |
Sph: 3 |
Your madness time is shorter. |
Charge |
Agi: 2 |
Your running impact cause extra stun. |
Clean caster |
Def: 3, Sph: 4 |
You can cast powers without remorse. |
Combined attack |
Int: 2, Lea: 2 |
Other player who stack attack with yours gain one point of damage. |
Combined rest |
Int: 2, Lea: 3 |
Other player who stack attack with yours recover one endurance point. |
Combo attack |
Agi: 4, End: 3 |
You destroy your enemies on combo. |
Counterattack |
Str: 3, End: 3 |
Attack after blocking all damage costs one point less of endurance. |
Crazy impact |
Str: 4 |
You cause attack on run impact. |
Critical strike |
Agi: 2, Int: 3 |
When stood, you almost always stun enemies charging strong attack. |
Dark cleaner |
Def: 4 |
You do not receive external chaos from altars. |
Dark defender |
End: 3, Def: 3 |
You slowly recover chaos when concentrating. |
Defender |
End: 3 |
If you hit an enemy, you spend less endurance against him.. |
Dirty caster |
Pow: 4, Def: 3 |
Your powers are stronger while under heavy chaos. |
Disrupting strike |
Int: 3, Pow: 3 |
You almost always stun concentrating enemies. |
Double power |
Pow: 2, Sph: 2 |
You can use paired powers. |
Duck attack |
Str: 2 |
Your crouck attack cause one more point of damage. |
Eternal caster |
Def: 4, Sph: 3 |
You do not suffer permanent chaos affliction. |
Execution |
Agi: 2, Int: 3 |
You do extra damage against duck enemies. |
Execution II |
Will: 3, Int: 4 |
You do extra damage to stunned enemies. |
Exhauster |
Str: 3, End: 3 |
When you block all damage, the attacker lose endurance. |
Exhausting attack |
Str: 3, Int: 2 |
Your attacks make spend one endurance point if it they stun the enemy. |
Expert tactician |
Lea: 4 |
You can put another order. |
Explosive powers |
Pow: 4 |
Your powers are stronger when suffering only permanent chaos. |
Fast response |
Agi: 3, End: 3 |
You attack faster after block. |
Fast strong attack |
Agi: 4 |
Your strong attack has reduced post attack time. |
Fast tactician |
Will: 3, Lea: 4 |
You dont stun after orders. |
Feint |
Physical attributes: 9 |
You can stop your attacks with block. |
Fluent caster |
Agi: 3, Pow: 3 |
You can concentrate faster after using powers. |
Ground strike |
Str: 2, Agi: 2 |
Your hits against creatures in air cause one more point of damage. |
Group attack |
Agi: 2, Lea: 2 |
Your attack can hit enemies behind allies. |
Group attack II |
Int: 4, Lea: 3 |
You do extra damage behind allies. |
Immovable |
Str: 3, End: 3 |
You are not moved by enemy attacks. |
Iron will |
Will: 3 |
Your attacks are faster while in low life. |
Jump attack |
Agi: 2 |
Your jump attack cause extra stun. |
Jump attack II |
Str: 4, Agi: 3 |
You suffer less post attack stun at fall. |
Leader |
Lea: 2 |
You see the life and endurance of your allies. |
Leader tactician |
Lea: 5 |
You can put another order. |
Light jump |
Agi: 3 |
Your agility is one point higher at the effects of jump when you carry light armor. |
Mass fall |
Str: 4, End: 3 |
You stun enemies on fall. |
Move like shadow |
Agi: 4 |
You can move on you allies space. |
Multiple jump attack |
Agi: 3 |
Your jump attack can hit several oponentes. |
Negotiator |
Lea: 3 |
Your team earn extra money. |
Negotiator II |
Int: 3, Lea: 3 |
Your team earn extra money. |
Negotiator III |
Lea: 4 |
Your team earn extra money. |
NEVER SURRENDER |
Will: 3 |
You can rise UP from the dead to avenge. |
No pain |
Str: 2, Will: 3 |
You receive one less damage if you are not attacking. Minimun one. |
Oportune attack |
Int: 2 |
You have more reach. |
Order: attack |
Lea: 3 |
You can use orders that improve stun. |
Order: defense |
Lea: 3 |
You can use orders that improve defense. |
Order: incapacitate |
Lea: 3 |
You can use order that create incapacitate attacks. |
Order: supernatural |
Lea: 3, Pow: 3 |
Your orders have supernatural effects. |
Perfect counterattack |
Str: 2, Agi: 2, End: 2, Int: 2 |
You do 1 extra damage after perfect block. |
Perfect disposition |
Will: 2, Def: 3 |
Minimun damage received is cero for dark attacks when not tired. |
Perfect exhausting attack |
Str: 3, Int: 3 |
Your attacks make spend two endurance point if they stun the enemy. |
Perfect position |
Str: 3, Will: 3 |
Minimun damage received is cero for physical attacks when not tired or while attacking after block. |
Pierce strike |
Int: 4 |
You cause double stun time to stunned enemies. |
Recovering concentration |
Pow: 4, Sph: 3 |
You recover after casting powers. |
Resignation |
Will: 4, Int: 3 |
You are harder to stun while in light armor. |
Restless |
End: 3 |
You begin endurance recover faster. |
Restless jumper |
Agi: 3, End: 2 |
Your jump does not spend endurance while not in combat. |
Restless strike |
End: 4 |
Your light strike does not spend endurance. |
Restless strike II |
Str: 3, End: 4 |
Your heavy strike spend one endurance point while stood. |
Retreat |
Agi: 3, End: 3 |
You can retreat on attack. |
Ritual caster |
Pow: 3, Def: 4 |
Your powers are stronger while under an altar. |
Shieldman |
End: 3 |
You block two more point of damage on perfect block. |
Short runner |
Agi: 2 |
Your agility is one point higher for running effects. |
Sneak attack |
Agi: 2, Int: 3 |
You do extra damage from behind. |
Soldier |
Str: 2, Agi: 2, End: 2 |
Enemies with zero or one endurance point stuns after they attack you. |
Steel will |
Will: 4, Lea: 3 |
Your attacks are stronger while in low life. |
Stunner |
Str: 3 |
Your strong attack stuns as if your strength is two points higher. |
Tactical exchange |
Lea: 2 |
You can change position with an allie in front of you. |
Tactical exhaust |
End: 3, Int: 3 |
You do extra damage against exhaust enemies. |
Tactical recover |
- |
You recover endurance faster when duck or stopped out of combat. |
Tactician |
Int: 2 |
You see the life and endurance of the enemies. |
True defender |
End: 4 |
If you hit an enemy, you spend less endurance against him. |
Vengeance |
Will: 4 |
Attack to enemies who caused damage to you cause two more points of damage. |
Wall jump |
Agi: 2 |
You can jump on walls once. |
Wall jump II |
Agi: 3 |
You can do an extra wall jump. |
Wall jump III |
Agi: 4 |
You can do an extra wall jump. |
Wall jump IV |
Agi: 5 |
You can do an extra wall jump. |
Wall slide |
Str: 2, Agi: 3 |
You can slide on walls. |